From 9a78ce745f0b819aa3bd201a022b3e6086e7627a Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 11 Aug 2016 17:21:33 +0200 Subject: [PATCH] Fix some Luacheck warnings --- init.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/init.lua b/init.lua index 11afe78..a50013c 100644 --- a/init.lua +++ b/init.lua @@ -404,7 +404,6 @@ function hb.unhide_hudbar(player, identifier) local name = player:get_player_name() local hudtable = hb.get_hudtable(identifier) if(hudtable.hudstate[name].hidden) then - local name = player:get_player_name() local value = hudtable.hudstate[name].value local max = hudtable.hudstate[name].max if hb.settings.bar_type == "progress_bar" then @@ -510,7 +509,7 @@ minetest.register_globalstep(function(dtime) if main_timer > hb.settings.tick then main_timer = 0 end -- only proceed if damage is enabled if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then - for playername, player in pairs(hb.players) do + for _, player in pairs(hb.players) do -- update all hud elements update_hud(player) end