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https://repo.or.cz/minetest_hudbars.git
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Restructure format_string_config
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parent
915fab08e2
commit
afb0242b3b
28
init.lua
28
init.lua
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@ -51,20 +51,21 @@ local function player_exists(player)
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return player ~= nil and player:is_player()
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return player ~= nil and player:is_player()
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end
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end
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local function make_label(format_string, format_string_config, format_string_textdomain, label, start_value, max_value)
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local function make_label(format_string, format_string_config, label, start_value, max_value)
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local params = {}
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local params = {}
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for c=1, #format_string_config do
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local order = format_string_config.order
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if format_string_config[c] == "label" then
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for o=1, #order do
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if order[o] == "label" then
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table.insert(params, label)
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table.insert(params, label)
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elseif format_string_config[c] == "value" then
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elseif order[o] == "value" then
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table.insert(params, start_value)
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table.insert(params, start_value)
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elseif format_string_config[c] == "max_value" then
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elseif order[o] == "max_value" then
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table.insert(params, max_value)
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table.insert(params, max_value)
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end
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end
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end
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end
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local ret
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local ret
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if format_string_textdomain then
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if format_string_config.textdomain then
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ret = minetest.translate(format_string_textdomain, format_string, unpack(params))
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ret = minetest.translate(format_string_config.textdomain, format_string, unpack(params))
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else
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else
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ret = S(format_string, unpack(params))
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ret = S(format_string, unpack(params))
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end
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end
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@ -110,7 +111,7 @@ function hb.get_hudbar_position_index(identifier)
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end
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end
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end
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end
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function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config, format_string_textdomain)
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function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config)
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minetest.log("action", "hb.register_hudbar: "..tostring(identifier))
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minetest.log("action", "hb.register_hudbar: "..tostring(identifier))
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local hudtable = {}
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local hudtable = {}
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local pos, offset
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local pos, offset
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@ -147,7 +148,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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format_string = N("@1: @2/@3")
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format_string = N("@1: @2/@3")
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end
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end
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if format_string_config == nil then
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if format_string_config == nil then
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format_string_config = { "label", "value", "max_value" }
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format_string_config = { order = { "label", "value", "max_value" } }
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end
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end
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hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden)
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hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden)
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@ -172,7 +173,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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iconscale = { x=1, y=1 }
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iconscale = { x=1, y=1 }
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barnumber = hb.value_to_barlength(start_value, start_max)
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barnumber = hb.value_to_barlength(start_value, start_max)
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bgiconnumber = hb.settings.statbar_length
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bgiconnumber = hb.settings.statbar_length
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text = make_label(format_string, format_string_config, format_string_textdomain, label, start_value, start_max)
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text = make_label(format_string, format_string_config, label, start_value, start_max)
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end
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end
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if hb.settings.bar_type == "progress_bar" then
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if hb.settings.bar_type == "progress_bar" then
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ids.bg = player:hud_add({
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ids.bg = player:hud_add({
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@ -263,7 +264,6 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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hudtable.identifier = identifier
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hudtable.identifier = identifier
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hudtable.format_string = format_string
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hudtable.format_string = format_string
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hudtable.format_string_config = format_string_config
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hudtable.format_string_config = format_string_config
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hudtable.format_string_textdomain = format_string_textdomain
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hudtable.label = label
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hudtable.label = label
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hudtable.hudids = {}
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hudtable.hudids = {}
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hudtable.hudstate = {}
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hudtable.hudstate = {}
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@ -324,7 +324,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon
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end
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end
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if new_label ~= nil then
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if new_label ~= nil then
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hudtable.label = new_label
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hudtable.label = new_label
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local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max)
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local new_text = make_label(hudtable.format_string, hudtable.format_string_config, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max)
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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end
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end
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if new_text_color ~= nil then
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if new_text_color ~= nil then
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@ -368,7 +368,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon
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end
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end
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if hb.settings.bar_type == "progress_bar" then
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if hb.settings.bar_type == "progress_bar" then
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local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, hudtable.label, new_value, new_max_value)
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local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, new_value, new_max_value)
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if new_text ~= hudtable.hudstate[name].text then
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if new_text ~= hudtable.hudstate[name].text then
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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player:hud_change(hudtable.hudids[name].text, "text", new_text)
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hudtable.hudstate[name].text = new_text
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hudtable.hudstate[name].text = new_text
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@ -412,7 +412,7 @@ function hb.unhide_hudbar(player, identifier)
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if hudtable.hudstate[name].max ~= 0 then
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if hudtable.hudstate[name].max ~= 0 then
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
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end
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end
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player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, hudtable.label, value, max))
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player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, value, max))
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elseif hb.settings.bar_type == "statbar_modern" then
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elseif hb.settings.bar_type == "statbar_modern" then
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player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length)
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player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length)
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end
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end
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