diff --git a/init.lua b/init.lua index 5373db1..3971057 100644 --- a/init.lua +++ b/init.lua @@ -5,9 +5,6 @@ hb.hudtables = {} -- number of registered HUD bars hb.hudbars_count = 0 --- index of the first HUD bar slot, used for automatic positioning -hb.first_free_hudbar_slot = 0 - -- table which recoreds which HUD bar slots have been “registered” so far; used for automatic positioning hb.registered_slots = {} @@ -44,18 +41,6 @@ else hb.settings.sorting_reverse = { [0] = "health", [1] = "breath" } end -do - local max - for k,v in pairs(hb.settings.sorting_reverse) do - if max == nil then - max = k - elseif k > max then - max = k - end - end - hb.first_free_hudbar_slot = max + 1 -end - -- Table which contains all players with active default HUD bars (only for internal use) hb.players = {} @@ -90,9 +75,6 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta local pos, offset local index = math.floor(hb.get_hudbar_position_index(identifier)) hb.registered_slots[index] = true - if hb.settings.sorting_reverse[index] == nil then - hb.first_free_hudbar_slot = hb.first_free_hudbar_slot + 1 - end if index % 2 == 0 then pos = hb.settings.pos_left offset = {