mirror of
https://repo.or.cz/minetest_hudbars.git
synced 2024-11-10 18:50:18 +01:00
157 lines
3.5 KiB
Lua
157 lines
3.5 KiB
Lua
hud = {}
|
|
|
|
-- HUD statbar values
|
|
hud.health = {}
|
|
hud.air = {}
|
|
|
|
-- HUD item ids
|
|
local health_hud = {}
|
|
local air_hud = {}
|
|
|
|
-- default settings
|
|
|
|
HUD_SCALEABLE = false
|
|
HUD_SIZE = ""
|
|
|
|
-- statbar positions
|
|
HUD_HEALTH_POS = {x=0.5,y=0.9}
|
|
HUD_HEALTH_OFFSET = {x=-175, y=2}
|
|
HUD_AIR_POS = {x=0.5,y=0.9}
|
|
HUD_AIR_OFFSET = {x=15,y=2}
|
|
|
|
-- dirty way to check for new statbars
|
|
if dump(minetest.hud_replace_builtin) ~= "nil" then
|
|
HUD_SCALEABLE = true
|
|
HUD_SIZE = {x=24, y=24}
|
|
HUD_HEALTH_POS = {x=0.5,y=1}
|
|
HUD_HEALTH_OFFSET = {x=-262, y=-87}
|
|
HUD_AIR_POS = {x=0.5,y=1}
|
|
HUD_AIR_OFFSET = {x=15,y=-87}
|
|
end
|
|
|
|
HUD_TICK = 0.1
|
|
|
|
|
|
|
|
--load custom settings
|
|
local set = io.open(minetest.get_modpath("hudbars").."/hud.conf", "r")
|
|
if set then
|
|
dofile(minetest.get_modpath("hudbars").."/hud.conf")
|
|
set:close()
|
|
end
|
|
|
|
local function hide_builtin(player)
|
|
player:hud_set_flags({crosshair = true, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
|
|
end
|
|
|
|
|
|
local function custom_hud(player)
|
|
local name = player:get_player_name()
|
|
|
|
-- fancy hotbar (only when no crafting mod present)
|
|
if minetest.get_modpath("crafting") == nil then
|
|
player:hud_set_hotbar_image("hud_hotbar.png")
|
|
player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
|
|
end
|
|
|
|
if minetest.setting_getbool("enable_damage") then
|
|
--health
|
|
player:hud_add({
|
|
hud_elem_type = "statbar",
|
|
position = HUD_HEALTH_POS,
|
|
size = HUD_SIZE,
|
|
text = "hud_heart_bg.png",
|
|
number = 20,
|
|
alignment = {x=-1,y=-1},
|
|
offset = HUD_HEALTH_OFFSET,
|
|
})
|
|
health_hud[name] = player:hud_add({
|
|
hud_elem_type = "statbar",
|
|
position = HUD_HEALTH_POS,
|
|
size = HUD_SIZE,
|
|
text = "hud_heart_fg.png",
|
|
number = player:get_hp(),
|
|
alignment = {x=-1,y=-1},
|
|
offset = HUD_HEALTH_OFFSET,
|
|
})
|
|
|
|
--air
|
|
air_hud[name] = player:hud_add({
|
|
hud_elem_type = "statbar",
|
|
position = HUD_AIR_POS,
|
|
size = HUD_SIZE,
|
|
text = "hud_air_fg.png",
|
|
number = 0,
|
|
alignment = {x=-1,y=-1},
|
|
offset = HUD_AIR_OFFSET,
|
|
})
|
|
|
|
end
|
|
end
|
|
|
|
|
|
-- update hud elemtens if value has changed
|
|
local function update_hud(player)
|
|
local name = player:get_player_name()
|
|
--air
|
|
local air = tonumber(hud.air[name])
|
|
if player:get_breath() ~= air then
|
|
air = player:get_breath()
|
|
hud.air[name] = air
|
|
if air > 10 then air = 0 end
|
|
player:hud_change(air_hud[name], "number", air*2)
|
|
end
|
|
--health
|
|
local hp = tonumber(hud.health[name])
|
|
if player:get_hp() ~= hp then
|
|
hp = player:get_hp()
|
|
hud.health[name] = hp
|
|
player:hud_change(health_hud[name], "number", hp)
|
|
end
|
|
end
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
local name = player:get_player_name()
|
|
local inv = player:get_inventory()
|
|
hud.health[name] = player:get_hp()
|
|
local air = player:get_breath()
|
|
hud.air[name] = air
|
|
minetest.after(0.5, function()
|
|
hide_builtin(player)
|
|
custom_hud(player)
|
|
end)
|
|
end)
|
|
|
|
minetest.register_on_respawnplayer(function(player)
|
|
-- reset player breath since the engine doesnt
|
|
player:set_breath(11)
|
|
end)
|
|
|
|
local main_timer = 0
|
|
local timer = 0
|
|
local timer2 = 0
|
|
minetest.after(2.5, function()
|
|
minetest.register_globalstep(function(dtime)
|
|
main_timer = main_timer + dtime
|
|
timer = timer + dtime
|
|
timer2 = timer2 + dtime
|
|
if main_timer > HUD_TICK or timer > 4 then
|
|
if main_timer > HUD_TICK then main_timer = 0 end
|
|
for _,player in ipairs(minetest.get_connected_players()) do
|
|
local name = player:get_player_name()
|
|
|
|
-- only proceed if damage is enabled
|
|
if minetest.setting_getbool("enable_damage") then
|
|
local hp = player:get_hp()
|
|
|
|
-- update all hud elements
|
|
update_hud(player)
|
|
|
|
end
|
|
end
|
|
|
|
end
|
|
if timer > 4 then timer = 0 end
|
|
end)
|
|
end)
|