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Update documentation
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API.md
7
API.md
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### `mana.setregen(playername, value)`
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Sets the mana regeneration per mana tick of the player to `value`.
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Negative values are not permitted.
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Floating-point numbers are also permitted, in which the generation
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of 1 mana takes longer than 1 mana tick. I.e. `0.5`. means
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that 1 mana is generated every 2 mana ticks. A negative value means the
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player loses mana.
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The length of one “mana tick” is specified as the server-wide setting
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`mana_default_regen` in seconds.
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