From f1e6d37614298961afa4df5cc82f99d954c4c712 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 22 Mar 2019 16:27:25 +0100 Subject: [PATCH] =?UTF-8?q?Remove=20word=20=E2=80=9Csubgame=E2=80=9D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index b60b71a..5823b7c 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ Each player will have an additional attribute: Mana. To be precise: By default, each player spawns with 0/200 mana, and regenerates 1 mana per fifth of a second. All these values can be configured with the server settings (`minetest.conf`) and it is highly advised to do -so if you plan to integrate this mod into a subgame. +so if you plan to integrate this mod into a game. The mana regeneration rate (the “mana tick”) is a global setting and is *not* configured on a per-player basis.