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mirror of https://repo.or.cz/minetest_playereffects.git synced 2025-06-30 23:30:41 +02:00

Add “player” argument to the cancel callback

This commit is contained in:
Wuzzy
2014-07-17 16:07:44 +02:00
parent 86ed00c7c8
commit 54b18385c8
3 changed files with 11 additions and 16 deletions

View File

@ -34,8 +34,7 @@ playereffects.register_effect_type("blind", "Blind", nil, {},
return false
end
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
function(effect, player)
player:hud_remove(effect.metadata.hudid)
end
)
@ -46,8 +45,7 @@ playereffects.register_effect_type("high_speed", "High speed", nil, {"speed"},
player:set_physics_override(4,nil,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
function(effect, player)
player:set_physics_override(1,nil,nil)
end
)
@ -58,8 +56,7 @@ playereffects.register_effect_type("high_speed_hidden", "High speed", nil, {"spe
player:set_physics_override(4,nil,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
function(effect, player)
player:set_physics_override(1,nil,nil)
end,
true
@ -73,8 +70,7 @@ playereffects.register_effect_type("low_speed", "Low speed", nil, {"speed"},
player:set_physics_override(0.25,nil,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
function(effect, player)
player:set_physics_override(1,nil,nil)
end
)
@ -84,8 +80,7 @@ playereffects.register_effect_type("highjump", "Greater jump height", "playereff
function(player)
player:set_physics_override(nil,2,nil)
end,
function(effect)
local player = minetest.get_player_by_name(effect.playername)
function(effect, player)
player:set_physics_override(nil,1,nil)
end
)
@ -98,7 +93,7 @@ playereffects.register_effect_type("fly", "Fly mode available", "playereffects_e
privs.fly = true
minetest.set_player_privs(playername, privs)
end,
function(effect)
function(effect, player)
local privs = minetest.get_player_privs(effect.playername)
privs.fly = nil
minetest.set_player_privs(effect.playername, privs)
@ -111,7 +106,7 @@ playereffects.register_effect_type("fly", "Fly mode available", "playereffects_e
playereffects.register_effect_type("stress", "Stress Test Effect", nil, {},
function(player)
end,
function(effect)
function(effect, player)
end
)