From 7bfd30ce392ace5b4795fab2dcb63926cf02ea67 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 17 Jul 2014 18:12:27 +0200 Subject: [PATCH] Use random time for stress test effects --- examples.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples.lua b/examples.lua index 7c2102c..0a510d8 100644 --- a/examples.lua +++ b/examples.lua @@ -211,7 +211,7 @@ minetest.register_chatcommand("stresstest", { end minetest.debug("[playereffects] Stress test started for "..name.." with "..max.." effects.") for i=1,max do - playereffects.apply_effect_type("stress", 10, player) + playereffects.apply_effect_type("stress", math.random(6,60), player) if(i%100==0) then minetest.debug("[playereffects] Effect "..i.." of "..max.." applied.") minetest.chat_send_player(name, "[playereffects] Effect "..i.." of "..max.." applied.")