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fix fall damage value
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init.lua
2
init.lua
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@ -56,7 +56,7 @@ mobs:register_mob("mob_horse:horse", {
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hp_max = 16,
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hp_max = 16,
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armor = 200,
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armor = 200,
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lava_damage = 5,
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lava_damage = 5,
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fall_damage = 5,
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fall_damage = 1,
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water_damage = 0,
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water_damage = 0,
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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drops = {
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drops = {
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