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proper positioning of grown sheep
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@ -212,6 +212,15 @@ for _, col in ipairs(all_colours) do
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self.object:set_properties({textures = {textures}})
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self.object:set_properties({textures = {textures}})
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self.base_texture = {textures}
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self.base_texture = {textures}
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local pos = self.object:get_pos()
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pos.y = pos.y + (self.collisionbox[2] * -1) - 0.4
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self.object:set_pos(pos)
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-- jump slightly when fully grown so as not to fall into ground
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self.object:set_velocity({x = 0, y = 2, z = 0 })
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end,
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end,
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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