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Ajout du mob goat (chèvre) et quelques drops en plus
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@ -37,6 +37,7 @@ stepheight = 0.6,
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view_range = 10,
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drops = {
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{name = "mobs:pork_raw", chance = 1, min = 1, max = 3},
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{name = "maptools:silver_coin", chance = 10, min = 0, max = 1,},
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},
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water_damage = 1,
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lava_damage = 5,
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