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https://codeberg.org/tenplus1/mobs_animal.git
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using mobs:spawn functions to spawn animals
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4
rat.lua
4
rat.lua
@ -57,8 +57,6 @@ mobs:register_mob("mobs_animal:rat", {
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]]
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})
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--mobs:register_spawn("mobs_animal:rat", {"default:stone"}, 20, 5, 15000, 2, 0)
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local function rat_spawn(self, pos)
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print (self:get_luaentity().name, pos.x, pos.y, pos.z)
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end
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@ -66,6 +64,8 @@ end
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mobs:spawn({
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name = "mobs_animal:rat",
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nodes = {"default:stone"},
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min_light = 3,
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active_object_count = 2,
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max_height = 0,
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-- on_spawn = rat_spawn,
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})
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