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fix warning msg when dye'ing sheep
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parent
b8847abe48
commit
389f98e0e3
20
sheep.lua
20
sheep.lua
@ -34,6 +34,18 @@ for _, col in ipairs(all_colours) do
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local function horn_texture_sel(horns, gotten, colr)
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local function horn_texture_sel(horns, gotten, colr)
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-- get override colours hex value from table
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if colr then
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for _2, col2 in ipairs(all_colours) do
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if col2[1] == colr then
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colr = col2[3]
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break
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end
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end
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end
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local base_text = "mobs_sheep_base.png"
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local base_text = "mobs_sheep_base.png"
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local wool_shave_text = "mobs_sheep_wool.png"
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local wool_shave_text = "mobs_sheep_wool.png"
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local shav_text = "mobs_sheep_shaved.png"
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local shav_text = "mobs_sheep_shaved.png"
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@ -390,11 +402,11 @@ if not mobs.custom_spawn_animal then
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on_spawn = function(self, pos)
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on_spawn = function(self, pos)
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local nat_colors = {-- reference for all_colours table
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local nat_colors = {-- reference for all_colours table
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["white"] = 14,
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["white"] = 14,
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["grey"] = 8,
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["grey"] = 8,
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["dark_grey"] = 6,
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["dark_grey"] = 6,
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["black"] = 1,
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["black"] = 1,
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["brown"] = 3
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["brown"] = 3
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}
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}
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local function random_sheep(pos, first)
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local function random_sheep(pos, first)
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