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check item exists for hairballs
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@ -155,7 +155,8 @@ minetest.register_craftitem(":mobs:hairball", {
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local newpos = {x = pos.x + dir.x, y = pos.y + dir.y + 1.5, z = pos.z + dir.z}
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local item = hairball_items[math.random(1, #hairball_items)]
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if item ~= "" then
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if item ~= ""
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and minetest.registered_items[item] then
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minetest.add_item(newpos, {name = item})
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end
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