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mirror of https://codeberg.org/tenplus1/mobs_animal.git synced 2024-12-22 17:00:26 +01:00

Added penguin to glacier biomes (created by D00Med :)

This commit is contained in:
TenPlus1 2017-01-31 14:32:05 +00:00
parent d45dbe1670
commit 6d903f6ab7
5 changed files with 75 additions and 0 deletions

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@ -20,6 +20,7 @@ dofile(path .. "/warthog.lua") -- KrupnoPavel
dofile(path .. "/bee.lua") -- KrupnoPavel dofile(path .. "/bee.lua") -- KrupnoPavel
dofile(path .. "/bunny.lua") -- ExeterDad dofile(path .. "/bunny.lua") -- ExeterDad
dofile(path .. "/kitten.lua") -- Jordach/BFD dofile(path .. "/kitten.lua") -- Jordach/BFD
dofile(path .. "/penguin.lua") -- D00Med
dofile(path .. "/lucky_block.lua") dofile(path .. "/lucky_block.lua")

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models/mobs_penguin.b3d Normal file

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70
penguin.lua Normal file
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@ -0,0 +1,70 @@
local S = mobs.intllib
-- Penguin by D00Med
mobs:register_mob("mobs_animal:penguin", {
type = "animal",
passive = true,
reach = 1,
hp_min = 5,
hp_max = 10,
armor = 200,
collisionbox = {-0.2, -0.0, -0.2, 0.2, 0.5, 0.2},
visual = "mesh",
mesh = "mobs_penguin.b3d",
visual_size = {x = 0.25, y = 0.25},
textures = {
{"mobs_penguin.png"},
},
sounds = {},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2,
runaway = true,
jump = false,
stepheight = 1.1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 15,
stand_start = 1,
stand_end = 20,
walk_start = 25,
walk_end = 45,
fly_start = 75, -- swim animation
fly_end = 95,
-- 50-70 is slide/water idle
},
fly_in = "default:water_source",
floats = 0,
follow = {"ethereal:fish_raw"},
view_range = 5,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then
return
end
mobs:protect(self, clicker)
mobs:capture_mob(self, clicker, 5, 50, 80, false, nil)
end,
})
mobs:spawn({
name = "mobs_animal:penguin",
nodes = {"default:snowblock"},
min_light = 10,
chance = 15000,
min_height = 0,
day_toggle = true,
})
mobs:register_egg("mobs_animal:penguin", S("Penguin"), "default_snow.png", 1)

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@ -33,6 +33,10 @@ Warthog
- Warthogs unlike pigs defend themselves when hit and give 1-3 raw pork when killed, they can also be right-clicked with 8x apples to tame or breed. - Warthogs unlike pigs defend themselves when hit and give 1-3 raw pork when killed, they can also be right-clicked with 8x apples to tame or breed.
Penguin
- These little guys can be found in glacier biomes on top of snow and have the ability to swim if they fall into water.
Note: After breeding animals need to rest for 4 minutes, baby animals take 4 minutes to grow up and feeding them helps them grow quicker... Note: After breeding animals need to rest for 4 minutes, baby animals take 4 minutes to grow up and feeding them helps them grow quicker...
Lucky Blocks: 14 Lucky Blocks: 14

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