mirror of
https://codeberg.org/tenplus1/mobs_animal.git
synced 2024-12-22 17:00:26 +01:00
update translation checks
This commit is contained in:
parent
3e15456bce
commit
97f2e47288
2
bee.lua
2
bee.lua
@ -1,5 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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-- Bee by KrupnoPavel (.b3d model by sirrobzeroone)
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-- Bee by KrupnoPavel (.b3d model by sirrobzeroone)
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@ -1,5 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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-- Bunny by ExeterDad
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-- Bunny by ExeterDad
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@ -1,5 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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-- Chicken by JK Murray and Sirrobzeroone
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-- Chicken by JK Murray and Sirrobzeroone
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2
cow.lua
2
cow.lua
@ -1,5 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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-- Cow by sirrobzeroone
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-- Cow by sirrobzeroone
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30
init.lua
30
init.lua
@ -1,11 +1,31 @@
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-- Load support for intllib.
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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local S = minetest.get_translator and minetest.get_translator("mobs_animal") or
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local S
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dofile(path .. "intllib.lua")
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mobs.intllib = S
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-- Check for translation method
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local S
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if minetest.get_translator ~= nil then
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S = minetest.get_translator("mobs_animal") -- 5.x translation function
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else
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if minetest.get_modpath("intllib") then
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dofile(minetest.get_modpath("intllib") .. "/init.lua")
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if intllib.make_gettext_pair then
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gettext, ngettext = intllib.make_gettext_pair() -- new gettext method
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else
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gettext = intllib.Getter() -- old text file method
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end
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S = gettext
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else -- boilerplate function
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S = function(str, ...)
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local args = {...}
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return str:gsub("@%d+", function(match)
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return args[tonumber(match:sub(2))]
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end)
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end
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end
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end
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mobs.intllib_animal = S
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-- Check for custom mob spawn file
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-- Check for custom mob spawn file
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@ -1,3 +0,0 @@
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-- Support for the old multi-load method
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return dofile(minetest.get_modpath("intllib").."/init.lua")
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@ -1,5 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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local hairball = minetest.settings:get("mobs_hairball")
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local hairball = minetest.settings:get("mobs_hairball")
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-- Kitten by Jordach / BFD
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-- Kitten by Jordach / BFD
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@ -1,6 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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-- Panda by AspireMint (CC BY-SA 3.0)
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-- Panda by AspireMint (CC BY-SA 3.0)
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@ -1,6 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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-- Penguin by D00Med
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-- Penguin by D00Med
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3
rat.lua
3
rat.lua
@ -1,6 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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-- Rat by PilzAdam (B3D model by sirrobzeroone)
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-- Rat by PilzAdam (B3D model by sirrobzeroone)
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22
sheep.lua
22
sheep.lua
@ -1,5 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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local all_colours = {
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local all_colours = {
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{"black", S("Black"), "#000000b0"},
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{"black", S("Black"), "#000000b0"},
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@ -16,7 +16,7 @@ local all_colours = {
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{"red", S("Red"), "#ff0000a0"},
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{"red", S("Red"), "#ff0000a0"},
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{"violet", S("Violet"), "#2000c970"},
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{"violet", S("Violet"), "#2000c970"},
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{"white", S("White"), "#abababc0"},
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{"white", S("White"), "#abababc0"},
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{"yellow", S("Yellow"), "#e3ff0070"},
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{"yellow", S("Yellow"), "#e3ff0070"}
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}
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}
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@ -36,13 +36,13 @@ for _, col in ipairs(all_colours) do
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_sheep.b3d",
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mesh = "mobs_sheep.b3d",
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textures = {
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textures = {
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{"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"},
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{"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"}
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},
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},
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gotten_texture = {"mobs_sheep_shaved.png"},
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gotten_texture = {"mobs_sheep_shaved.png"},
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gotten_mesh = "mobs_sheep_shaved.b3d",
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gotten_mesh = "mobs_sheep_shaved.b3d",
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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sounds = {
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sounds = {
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random = "mobs_sheep",
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random = "mobs_sheep"
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},
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},
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walk_velocity = 1,
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walk_velocity = 1,
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run_velocity = 2,
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run_velocity = 2,
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@ -52,7 +52,7 @@ for _, col in ipairs(all_colours) do
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pushable = true,
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pushable = true,
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drops = {
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drops = {
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{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2},
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{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2},
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{name = "wool:"..col[1], chance = 1, min = 1, max = 1},
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{name = "wool:"..col[1], chance = 1, min = 1, max = 1}
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},
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},
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water_damage = 0,
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water_damage = 0,
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lava_damage = 5,
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lava_damage = 5,
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@ -69,7 +69,7 @@ for _, col in ipairs(all_colours) do
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die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
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die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
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die_speed = 1, -- have mob rotate when dying.
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die_speed = 1, -- have mob rotate when dying.
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die_loop = false,
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die_loop = false,
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die_rotate = true,
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die_rotate = true
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},
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},
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follow = {
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follow = {
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"farming:wheat", "default:grass_1", "farming:barley",
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"farming:wheat", "default:grass_1", "farming:barley",
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@ -110,7 +110,7 @@ for _, col in ipairs(all_colours) do
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self.object:set_properties({
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self.object:set_properties({
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textures = {"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"},
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textures = {"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"},
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mesh = "mobs_sheep.b3d",
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mesh = "mobs_sheep.b3d"
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})
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})
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end
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end
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@ -223,7 +223,7 @@ mobs:spawn({
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chance = 8000, -- 15000
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chance = 8000, -- 15000
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min_height = 0,
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min_height = 0,
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max_height = 200,
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max_height = 200,
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day_toggle = true,
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day_toggle = true
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})
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})
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end
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end
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@ -235,7 +235,7 @@ minetest.register_craftitem(":mobs:mutton_raw", {
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description = S("Raw Mutton"),
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description = S("Raw Mutton"),
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inventory_image = "mobs_mutton_raw.png",
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inventory_image = "mobs_mutton_raw.png",
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on_use = minetest.item_eat(2),
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on_use = minetest.item_eat(2),
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groups = {food_meat_raw = 1, food_mutton_raw = 1, flammable = 2},
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groups = {food_meat_raw = 1, food_mutton_raw = 1, flammable = 2}
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})
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})
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-- cooked mutton
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-- cooked mutton
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@ -243,12 +243,12 @@ minetest.register_craftitem(":mobs:mutton_cooked", {
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description = S("Cooked Mutton"),
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description = S("Cooked Mutton"),
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inventory_image = "mobs_mutton_cooked.png",
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inventory_image = "mobs_mutton_cooked.png",
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on_use = minetest.item_eat(6),
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on_use = minetest.item_eat(6),
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groups = {food_meat = 1, food_mutton = 1, flammable = 2},
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groups = {food_meat = 1, food_mutton = 1, flammable = 2}
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "cooking",
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type = "cooking",
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output = "mobs:mutton_cooked",
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output = "mobs:mutton_cooked",
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recipe = "mobs:mutton_raw",
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recipe = "mobs:mutton_raw",
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cooktime = 5,
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cooktime = 5
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})
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})
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21
warthog.lua
21
warthog.lua
@ -1,6 +1,5 @@
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local S = mobs.intllib
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local S = mobs.intllib_animal
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-- Warthog originally by KrupnoPavel, B3D model by sirrobzeroone
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-- Warthog originally by KrupnoPavel, B3D model by sirrobzeroone
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@ -21,12 +20,12 @@ mobs:register_mob("mobs_animal:pumba", {
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_pumba.b3d",
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mesh = "mobs_pumba.b3d",
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textures = {
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textures = {
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{"mobs_pumba.png"},
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{"mobs_pumba.png"}
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},
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},
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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sounds = {
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sounds = {
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random = "mobs_pig",
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random = "mobs_pig",
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attack = "mobs_pig_angry",
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attack = "mobs_pig_angry"
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},
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},
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walk_velocity = 2,
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walk_velocity = 2,
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run_velocity = 3,
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run_velocity = 3,
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@ -36,7 +35,7 @@ mobs:register_mob("mobs_animal:pumba", {
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follow = {"default:apple", "farming:potato"},
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follow = {"default:apple", "farming:potato"},
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view_range = 10,
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view_range = 10,
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drops = {
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drops = {
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{name = "mobs:pork_raw", chance = 1, min = 1, max = 3},
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{name = "mobs:pork_raw", chance = 1, min = 1, max = 3}
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},
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},
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water_damage = 0,
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water_damage = 0,
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lava_damage = 5,
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lava_damage = 5,
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@ -55,14 +54,14 @@ mobs:register_mob("mobs_animal:pumba", {
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die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
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die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
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die_speed = 1, -- have mob rotate when dying.
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die_speed = 1, -- have mob rotate when dying.
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die_loop = false,
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die_loop = false,
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die_rotate = true,
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die_rotate = true
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},
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},
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
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if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
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end,
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end
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})
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})
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local spawn_on = {"default:dirt_with_grass"}
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local spawn_on = {"default:dirt_with_grass"}
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@ -88,7 +87,7 @@ mobs:spawn({
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chance = 8000, -- 15000
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chance = 8000, -- 15000
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min_height = 0,
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min_height = 0,
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max_height = 200,
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max_height = 200,
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day_toggle = true,
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day_toggle = true
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})
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})
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end
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end
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@ -103,7 +102,7 @@ minetest.register_craftitem(":mobs:pork_raw", {
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description = S("Raw Porkchop"),
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description = S("Raw Porkchop"),
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inventory_image = "mobs_pork_raw.png",
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inventory_image = "mobs_pork_raw.png",
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on_use = minetest.item_eat(4),
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on_use = minetest.item_eat(4),
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groups = {food_meat_raw = 1, food_pork_raw = 1, flammable = 2},
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groups = {food_meat_raw = 1, food_pork_raw = 1, flammable = 2}
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})
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})
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-- cooked porkchop
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-- cooked porkchop
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@ -111,12 +110,12 @@ minetest.register_craftitem(":mobs:pork_cooked", {
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description = S("Cooked Porkchop"),
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description = S("Cooked Porkchop"),
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inventory_image = "mobs_pork_cooked.png",
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inventory_image = "mobs_pork_cooked.png",
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on_use = minetest.item_eat(8),
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on_use = minetest.item_eat(8),
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groups = {food_meat = 1, food_pork = 1, flammable = 2},
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groups = {food_meat = 1, food_pork = 1, flammable = 2}
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "cooking",
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type = "cooking",
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output = "mobs:pork_cooked",
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output = "mobs:pork_cooked",
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recipe = "mobs:pork_raw",
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recipe = "mobs:pork_raw",
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cooktime = 5,
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cooktime = 5
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})
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})
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