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tweak spawn values
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@ -193,9 +193,9 @@ mobs:spawn({
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name = "mobs_animal:sheep_white",
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nodes = {"default:dirt_with_grass", "ethereal:green_dirt"},
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neighbors = {"group:grass"},
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min_light = 10,
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min_light = 14,
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interval = 60,
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chance = 5000, -- 15000
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chance = 8000, -- 15000
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min_height = 0,
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max_height = 200,
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day_toggle = true,
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