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warthog model converted from .x to .b3d (thanks Sirrobzeroone)
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models/mobs_pumba.b3d
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models/mobs_pumba.b3d
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models/mobs_pumba.x
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models/mobs_pumba.x
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textures/mobs_pumba_inv.png
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textures/mobs_pumba_inv.png
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@ -2,7 +2,7 @@
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local S = mobs.intllib
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-- Warthog by KrupnoPavel
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-- Warthog originally by KrupnoPavel, B3D model by sirrobzeroone
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mobs:register_mob("mobs_animal:pumba", {
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stepheight = 0.6,
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@ -19,7 +19,7 @@ mobs:register_mob("mobs_animal:pumba", {
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armor = 200,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.95, 0.4},
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visual = "mesh",
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mesh = "mobs_pumba.x",
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mesh = "mobs_pumba.b3d",
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textures = {
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{"mobs_pumba.png"},
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},
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@ -85,7 +85,7 @@ mobs:spawn({
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})
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mobs:register_egg("mobs_animal:pumba", S("Warthog"), "wool_pink.png", 1)
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mobs:register_egg("mobs_animal:pumba", S("Warthog"), "mobs_pumba_inv.png")
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mobs:alias_mob("mobs:pumba", "mobs_animal:pumba") -- compatibility
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