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add nil check to sheepy
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@ -444,7 +444,10 @@ if not mobs.custom_spawn_animal then
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local entity = mobs:add_mob(pos,
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local entity = mobs:add_mob(pos,
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{name = "mobs_animal:sheep_" .. types, child = lamb})
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{name = "mobs_animal:sheep_" .. types, child = lamb})
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if entity and not lamb then
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-- nil check
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if not entity then return end
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if not lamb then
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-- Set horns attribute, lower height will be rarer.
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-- Set horns attribute, lower height will be rarer.
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-- This wont affect mobs spawned by egg those only spawn hornless sheep.
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-- This wont affect mobs spawned by egg those only spawn hornless sheep.
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local horns = random(max_ht) <= pos.y
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local horns = random(max_ht) <= pos.y
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