-- Rat by PilzAdam mobs:register_mob("mobs_animal:rat", { type = "animal", passive = true, hp_min = 1, hp_max = 4, armor = 200, collisionbox = {-0.2, -1, -0.2, 0.2, -0.8, 0.2}, visual = "mesh", mesh = "mobs_rat.b3d", textures = { {"mobs_rat.png"}, {"mobs_rat2.png"}, }, makes_footstep_sound = false, sounds = { random = "mobs_rat", }, walk_velocity = 1, run_velocity = 2, runaway = true, jump = true, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 2, on_rightclick = function(self, clicker) mobs:capture_mob(self, clicker, 25, 80, 0, true, nil) end, --[[ do_custom = function(self) local pos = self.object:getpos() print("rat pos", pos.x, pos.y, pos.z) end, --]] }) mobs:register_spawn("mobs_animal:rat", {"default:stone"}, 20, 5, 15000, 2, 0) mobs:register_egg("mobs_animal:rat", "Rat", "mobs_rat_inventory.png", 0) -- compatibility mobs:alias_mob("mobs:rat", "mobs_animal:rat") -- cooked rat, yummy! minetest.register_craftitem(":mobs:rat_cooked", { description = "Cooked Rat", inventory_image = "mobs_cooked_rat.png", on_use = minetest.item_eat(3), }) minetest.register_craft({ type = "cooking", output = "mobs:rat_cooked", recipe = "mobs:rat", cooktime = 5, })