-- Cow by Krupnovpavel (additional texture by JurajVajda) mobs:register_mob("mobs_animal:cow", { type = "animal", passive = false, attack_type = "dogfight", reach = 2, damage = 4, hp_min = 5, hp_max = 20, armor = 200, collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, visual = "mesh", mesh = "mobs_cow.x", textures = { {"mobs_cow.png"}, {"mobs_cow2.png"}, }, makes_footstep_sound = true, sounds = { random = "mobs_cow", }, walk_velocity = 1, run_velocity = 2, jump = true, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 3}, {name = "mobs:leather", chance = 1, min = 1, max = 2}, }, water_damage = 1, lava_damage = 5, light_damage = 0, animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 30, walk_start = 35, walk_end = 65, run_start = 105, run_end = 135, punch_start = 70, punch_end = 100, }, follow = "farming:wheat", view_range = 7, replace_rate = 10, replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"}, replace_with = "air", fear_height = 2, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 8, true, true) then return end local tool = clicker:get_wielded_item() -- milk cow with empty bucket if tool:get_name() == "bucket:bucket_empty" then --if self.gotten == true if self.child == true then return end if self.gotten == true then minetest.chat_send_player(clicker:get_player_name(), "Cow already milked!") return end local inv = clicker:get_inventory() inv:remove_item("main", "bucket:bucket_empty") if inv:room_for_item("main", {name = "mobs:bucket_milk"}) then clicker:get_inventory():add_item("main", "mobs:bucket_milk") else local pos = self.object:getpos() pos.y = pos.y + 0.5 minetest.add_item(pos, {name = "mobs:bucket_milk"}) end self.gotten = true -- milked return end mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) end, }) mobs:register_spawn("mobs_animal:cow", {"default:dirt_with_grass", "ethereal:green_dirt"}, 20, 10, 15000, 1, 31000, true) mobs:register_egg("mobs_animal:cow", "Cow", "default_grass.png", 1) minetest.register_alias("mobs:cow", "mobs_animal:cow") -- bucket of milk minetest.register_craftitem(":mobs:bucket_milk", { description = "Bucket of Milk", inventory_image = "mobs_bucket_milk.png", stack_max = 1, on_use = minetest.item_eat(8, 'bucket:bucket_empty'), }) -- cheese wedge minetest.register_craftitem(":mobs:cheese", { description = "Cheese", inventory_image = "mobs_cheese.png", on_use = minetest.item_eat(4), }) minetest.register_craft({ type = "cooking", output = "mobs:cheese", recipe = "mobs:bucket_milk", cooktime = 5, replacements = {{ "mobs:bucket_milk", "bucket:bucket_empty"}} }) -- cheese block minetest.register_node(":mobs:cheeseblock", { description = "Cheese Block", tiles = {"mobs_cheeseblock.png"}, is_ground_content = false, groups = {crumbly = 3}, sounds = default.node_sound_dirt_defaults() }) minetest.register_craft({ output = "mobs:cheeseblock", recipe = { {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, } }) minetest.register_craft({ output = "mobs:cheese 9", recipe = { {'mobs:cheeseblock'}, } })