local all_colours = { {"black", "Black", "#000000b0"}, {"blue", "Blue", "#015dbb70"}, {"brown", "Brown", "#663300a0"}, {"cyan", "Cyan", "#01ffd870"}, {"dark_green", "Dark Green", "#005b0770"}, {"dark_grey", "Dark Grey", "#303030b0"}, {"green", "Green", "#61ff0170"}, {"grey", "Grey", "#5b5b5bb0"}, {"magenta", "Magenta", "#ff05bb70"}, {"orange", "Orange", "#ff840170"}, {"pink", "Pink", "#ff65b570"}, {"red", "Red", "#ff0000a0"}, {"violet", "Violet", "#2000c970"}, {"white", "White", "#abababc0"}, {"yellow", "Yellow", "#e3ff0070"}, } -- Sheep by PilzAdam, texture converted to minetest by AMMOnym from Summerfield pack for _, col in pairs(all_colours) do mobs:register_mob("mobs_animal:sheep_"..col[1], { type = "animal", passive = true, hp_min = 8, hp_max = 10, armor = 200, collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5}, visual = "mesh", mesh = "mobs_sheep.b3d", textures = { {"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"}, }, gotten_texture = {"mobs_sheep_shaved.png"}, gotten_mesh = "mobs_sheep_shaved.b3d", makes_footstep_sound = true, sounds = { random = "mobs_sheep", }, walk_velocity = 1, run_velocity = 2, runaway = true, jump = true, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 2}, --{name = "wool:"..col[1], chance = 1, min = 1, max = 1}, }, water_damage = 1, lava_damage = 5, light_damage = 0, animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 80, walk_start = 81, walk_end = 100, }, follow = {"farming:wheat", "default:grass_5"}, view_range = 8, replace_rate = 10, replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"}, replace_with = "air", replace_offset = -1, fear_height = 3, on_rightclick = function(self, clicker) --are we feeding? if mobs:feed_tame(self, clicker, 8, true, true) then --if full grow fuzz if self.gotten == false then self.object:set_properties({ textures = {"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"}, mesh = "mobs_sheep.b3d", }) end return end local item = clicker:get_wielded_item() local itemname = item:get_name() --are we giving a haircut> if itemname == "mobs:shears" then if self.gotten ~= false and self.child ~= false and not minetest.get_modpath("wool") then return end self.gotten = true -- shaved local obj = minetest.add_item( self.object:getpos(), ItemStack( "wool:" .. col[1] .. " " .. math.random(1, 3) ) ) if obj then obj:setvelocity({ x = math.random(-1, 1), y = 5, z = math.random(-1, 1) }) end item:add_wear(650) -- 100 uses clicker:set_wielded_item(item) self.object:set_properties({ textures = {"mobs_sheep_shaved.png"}, mesh = "mobs_sheep_shaved.b3d", }) return end local name = clicker:get_player_name() --are we coloring? if itemname:find("dye:") then if self.gotten == false and self.child == false and self.tamed == true and name == self.owner then local colr = string.split(itemname, ":")[2] for _,c in pairs(all_colours) do if c[1] == colr then local pos = self.object:getpos() self.object:remove() local mob = minetest.add_entity(pos, "mobs_animal:sheep_" .. colr) local ent = mob:get_luaentity() ent.owner = name ent.tamed = true -- take item if not minetest.setting_getbool("creative_mode") then item:take_item() clicker:set_wielded_item(item) end break end end end return end --are we capturing? mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) end }) mobs:register_egg("mobs_animal:sheep_"..col[1], col[2] .. " Sheep", "wool_"..col[1]..".png", 1) minetest.register_alias("mobs:sheep_"..col[1], "mobs_animal:sheep_"..col[1]) end mobs:register_spawn("mobs_animal:sheep_white", {"default:dirt_with_grass", "ethereal:green_dirt"}, 20, 10, 15000, 1, 31000, true) -- compatibility (item and entity) minetest.register_alias("mobs:sheep", "mobs:sheep_white") --[[ -- replace old sheep entity with new white sheep minetest.register_entity("mobs:sheep", { on_activate = function(self, staticdata, dtime_s) self.object:remove() minetest.add_entity(self.object:getpos(), "mobs_animal:sheep_white") end }) ]]