local S = mobs.intllib_animal local hairball = minetest.settings:get("mobs_hairball") -- Kitten by Jordach / BFD mobs:register_mob("mobs_animal:kitten", { stepheight = 0.6, type = "animal", specific_attack = {"mobs_animal:rat"}, damage = 1, attack_type = "dogfight", attack_animals = true, -- so it can attack rat attack_players = false, reach = 1, stepheight = 1.1, passive = false, hp_min = 5, hp_max = 10, armor = 200, collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3}, visual = "mesh", visual_size = {x = 0.5, y = 0.5}, mesh = "mobs_kitten.b3d", textures = { {"mobs_kitten_striped.png"}, {"mobs_kitten_splotchy.png"}, {"mobs_kitten_ginger.png"}, {"mobs_kitten_sandy.png"}, }, makes_footstep_sound = false, sounds = { random = "mobs_kitten", }, walk_velocity = 0.6, walk_chance = 15, run_velocity = 2, runaway = true, jump = false, drops = { {name = "farming:string", chance = 1, min = 0, max = 1}, }, water_damage = 0, lava_damage = 5, fear_height = 3, animation = { speed_normal = 42, stand_start = 97, stand_end = 192, walk_start = 0, walk_end = 96, stoodup_start = 0, stoodup_end = 0, }, follow = { "mobs_animal:rat", "group:food_fish_raw", "mobs_fish:tropical", "xocean:fish_edible" }, view_range = 8, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 4, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 50, 50, 90, false, nil) then return end -- by right-clicking owner can switch between staying and walking if self.owner and self.owner == clicker:get_player_name() then if self.order ~= "stand" then self.order = "stand" self.state = "stand" self.object:set_velocity({x = 0, y = 0, z = 0}) mobs:set_animation(self, "stand") else self.order = "" mobs:set_animation(self, "stoodup") end end end, do_custom = function(self, dtime) if hairball == "false" then return end self.hairball_timer = (self.hairball_timer or 0) + dtime if self.hairball_timer < 10 then return end self.hairball_timer = 0 if self.child or math.random(1, 250) > 1 then return end local pos = self.object:get_pos() minetest.add_item(pos, "mobs:hairball") minetest.sound_play("default_dig_snappy", { pos = pos, gain = 1.0, max_hear_distance = 5, }) end, }) local spawn_on = "default:dirt_with_grass" if minetest.get_modpath("ethereal") then spawn_on = "ethereal:grove_dirt" end if not mobs.custom_spawn_animal then mobs:spawn({ name = "mobs_animal:kitten", nodes = {spawn_on}, neighbors = {"group:grass"}, min_light = 14, interval = 60, chance = 10000, -- 22000 min_height = 5, max_height = 50, day_toggle = true, }) end mobs:register_egg("mobs_animal:kitten", S("Kitten"), "mobs_kitten_inv.png", 0) mobs:alias_mob("mobs:kitten", "mobs_animal:kitten") -- compatibility local hairball_items = { "default:stick", "default:coal_lump", "default:dry_shrub", "flowers:rose", "mobs_animal:rat", "default:grass_1", "farming:seed_wheat", "dye:green", "", "farming:seed_cotton", "default:flint", "default:sapling", "dye:white", "", "default:clay_lump", "default:paper", "default:dry_grass_1", "dye:red", "", "farming:string", "mobs:chicken_feather", "default:acacia_bush_sapling", "", "default:bush_sapling", "default:copper_lump", "default:iron_lump", "", "dye:black", "dye:brown", "default:obsidian_shard", "default:tin_lump" } minetest.register_craftitem(":mobs:hairball", { description = S("Hairball"), inventory_image = "mobs_hairball.png", on_use = function(itemstack, user, pointed_thing) local pos = user:get_pos() local dir = user:get_look_dir() local newpos = {x = pos.x + dir.x, y = pos.y + dir.y + 1.5, z = pos.z + dir.z} local item = hairball_items[math.random(1, #hairball_items)] if item ~= "" and minetest.registered_items[item] then minetest.add_item(newpos, {name = item}) end minetest.sound_play("default_place_node_hard", { pos = newpos, gain = 1.0, max_hear_distance = 5, }) itemstack:take_item() return itemstack end, })