-- Load support for intllib. local path = minetest.get_modpath(minetest.get_current_modname()) .. "/" local S = minetest.get_translator and minetest.get_translator("mobs_animal") or dofile(path .. "intllib.lua") mobs.intllib = S -- Check for custom mob spawn file local input = io.open(path .. "spawn.lua", "r") if input then mobs.custom_spawn_animal = true input:close() input = nil end -- Animals dofile(path .. "chicken.lua") -- JKmurray dofile(path .. "cow.lua") -- KrupnoPavel dofile(path .. "rat.lua") -- PilzAdam dofile(path .. "sheep.lua") -- PilzAdam dofile(path .. "warthog.lua") -- KrupnoPavel dofile(path .. "bee.lua") -- KrupnoPavel dofile(path .. "bunny.lua") -- ExeterDad dofile(path .. "kitten.lua") -- Jordach/BFD dofile(path .. "penguin.lua") -- D00Med dofile(path .. "panda.lua") -- AspireMint -- Load custom spawning if mobs.custom_spawn_animal then dofile(path .. "spawn.lua") end -- Lucky Blocks dofile(path .. "lucky_block.lua") print (S("[MOD] Mobs Redo Animals loaded"))