mirror of
https://codeberg.org/tenplus1/mobs_animal.git
synced 2024-09-08 05:40:34 +02:00
55 lines
1.0 KiB
Lua
55 lines
1.0 KiB
Lua
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-- translation and mod path
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local S = minetest.get_translator("mobs_animal")
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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-- Check for custom mob spawn file
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local input = io.open(path .. "spawn.lua", "r")
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if input then
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mobs.custom_spawn_animal = true
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input:close()
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input = nil
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end
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-- helper function
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local function ddoo(mob)
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if minetest.settings:get_bool("mobs_animal." .. mob) == false then
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print("[Mobs_Animal] " .. mob .. " disabled!")
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return
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end
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dofile(path .. mob .. ".lua")
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end
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-- Animals
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ddoo("chicken") -- JKmurray
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ddoo("cow") -- KrupnoPavel
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ddoo("rat") -- PilzAdam
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ddoo("sheep") -- PilzAdam
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ddoo("warthog") -- KrupnoPavel
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ddoo("bee") -- KrupnoPavel
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ddoo("bunny") -- ExeterDad
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ddoo("kitten") -- Jordach/BFD
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ddoo("penguin") -- D00Med
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ddoo("panda") -- AspireMint
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-- Load custom spawning if found
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if mobs.custom_spawn_animal then
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dofile(path .. "spawn.lua")
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end
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-- Lucky Blocks
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if minetest.get_modpath("lucky_block") then
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dofile(path .. "lucky_block.lua")
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end
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print ("[MOD] Mobs Redo Animals loaded")
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