mirror of
https://codeberg.org/tenplus1/mobs_animal.git
synced 2024-11-09 20:30:16 +01:00
325 lines
7.0 KiB
Lua
325 lines
7.0 KiB
Lua
-- Translation support
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local S = minetest.get_translator("mobs_animal")
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-- Chicken by JK Murray and Sirrobzeroone
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mobs:register_mob("mobs_animal:chicken", {
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stepheight = 0.6,
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type = "animal",
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passive = true,
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hp_min = 5,
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hp_max = 10,
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armor = 200,
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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mesh = "mobs_chicken.b3d",
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textures = {
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{"mobs_chicken.png"}, -- white
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{"mobs_chicken_brown.png"},
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{"mobs_chicken_black.png"}
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},
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child_texture = {
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{"mobs_chick.png"}
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_chicken"
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},
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walk_velocity = 1,
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run_velocity = 3,
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runaway = true,
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runaway_from = {"player", "mobs_animal:pumba"},
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drops = {
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{name = "mobs:chicken_raw", chance = 1, min = 1, max = 1},
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{name = "mobs:chicken_feather", chance = 1, min = 0, max = 2}
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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fall_damage = 0,
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fall_speed = -4,
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fear_height = 5,
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animation = {
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speed_normal = 15,
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stand_start = 1,
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stand_end = 30,
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stand_speed = 28,
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stand1_start = 31,
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stand1_end = 70,
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stand1_speed = 32,
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walk_start = 71,
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walk_end = 90,
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walk_speed = 24,
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run_start = 91,
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run_end = 110,
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run_speed = 24
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},
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follow = {
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"farming:seed_wheat", "farming:seed_cotton", "farming:seed_barley",
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"farming:seed_oat", "farming:seed_rye", "farming:seed_rice",
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"farming:seed_hemp", "farming:seed_sunflower", "farming:seed_mint"
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},
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view_range = 5,
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replace_rate = 5,
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replace_what = {
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{"farming:seed_wheat", "air", 0},
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{"farming:seed_cotton", "air", 0},
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{"farming:seed_barley", "air", 0},
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{"farming:seed_oat", "air", 0},
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{"farming:seed_rye", "air", 0},
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{"farming:seed_rice", "air", 0},
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{"farming:seed_hemp", "air", 0},
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{"farming:seed_mint", "air", 0},
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{"farming:seed_sunflower", "air", 0}
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},
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stay_near = {{"group:seed"}, 7},
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end
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end,
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do_custom = function(self, dtime)
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self.egg_timer = (self.egg_timer or 0) + dtime
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if self.egg_timer < 10 then
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return
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end
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self.egg_timer = 0
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if self.child then
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return
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end
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local pos = self.object:get_pos() ; if not pos then return end
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if math.random(100) == 1 then
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minetest.add_item(pos, "mobs:egg")
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minetest.sound_play("default_place_node_hard", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 5
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}, true)
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elseif math.random(100) < 3 then
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minetest.add_item(pos, "mobs:chicken_feather")
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end
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end
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})
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local spawn_on = {"default:dirt_with_grass"}
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if minetest.get_modpath("ethereal") then
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spawn_on = {"ethereal:bamboo_dirt", "ethereal:prairie_dirt"}
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end
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if not mobs.custom_spawn_animal then
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mobs:spawn({
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name = "mobs_animal:chicken",
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nodes = spawn_on,
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neighbors = {"group:grass"},
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min_light = 14,
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interval = 60,
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chance = 8000,
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min_height = 5,
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max_height = 200,
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day_toggle = true
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})
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end
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mobs:register_egg("mobs_animal:chicken", S("Chicken"), "mobs_chicken_inv.png", 0)
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mobs:alias_mob("mobs:chicken", "mobs_animal:chicken") -- compatibility
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-- egg entity
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mobs:register_arrow("mobs_animal:egg_entity", {
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visual = "sprite",
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visual_size = {x=.5, y=.5},
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textures = {"mobs_chicken_egg.png"},
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velocity = 6,
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hit_player = function(self, player)
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player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1}
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1}
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}, nil)
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end,
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hit_node = function(self, pos, node)
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if math.random(10) > 1 then
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return
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end
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pos.y = pos.y + 1
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local nod = minetest.get_node_or_nil(pos)
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if not nod
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or not minetest.registered_nodes[nod.name]
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or minetest.registered_nodes[nod.name].walkable == true then
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return
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end
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mobs:add_mob(pos, {
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name = "mobs_animal:chicken",
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child = true,
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owner = self.playername,
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-- nametag = "Chicky",
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ignore_count = true -- ignores mob count per map area
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})
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end
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})
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-- egg throwing item
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local egg_GRAVITY = 9
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local egg_VELOCITY = 19
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-- shoot egg
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local mobs_shoot_egg = function (item, player, pointed_thing)
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local playerpos = player:get_pos()
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minetest.sound_play("default_place_node_hard", {
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pos = playerpos,
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gain = 1.0,
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max_hear_distance = 5
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})
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local obj = minetest.add_entity({
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x = playerpos.x,
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y = playerpos.y +1.5,
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z = playerpos.z
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}, "mobs_animal:egg_entity")
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local ent = obj:get_luaentity()
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local dir = player:get_look_dir()
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ent.velocity = egg_VELOCITY -- needed for api internal timing
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ent.switch = 1 -- needed so that egg doesn't despawn straight away
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ent._is_arrow = true -- tell advanced mob protection this is an arrow
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obj:set_velocity({
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x = dir.x * egg_VELOCITY,
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y = dir.y * egg_VELOCITY,
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z = dir.z * egg_VELOCITY
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})
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obj:set_acceleration({
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x = dir.x * -3,
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y = -egg_GRAVITY,
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z = dir.z * -3
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})
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-- pass player name to egg for chick ownership
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local ent2 = obj:get_luaentity()
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ent2.playername = player:get_player_name()
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item:take_item()
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return item
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end
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-- egg
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minetest.register_node(":mobs:egg", {
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description = S("Chicken Egg"),
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tiles = {"mobs_chicken_egg.png"},
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inventory_image = "mobs_chicken_egg.png",
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visual_scale = 0.7,
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drawtype = "plantlike",
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wield_image = "mobs_chicken_egg.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = false,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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groups = {food_egg = 1, snappy = 2, dig_immediate = 3},
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name = "mobs:egg", param2 = 1})
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end
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end,
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on_use = mobs_shoot_egg
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})
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-- fried egg
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minetest.register_craftitem(":mobs:chicken_egg_fried", {
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description = S("Fried Egg"),
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inventory_image = "mobs_chicken_egg_fried.png",
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on_use = minetest.item_eat(2),
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groups = {food_egg_fried = 1}
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})
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mobs.add_eatable("mobs:chicken_egg_fried", 2)
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minetest.register_craft({
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type = "cooking",
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recipe = "mobs:egg",
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output = "mobs:chicken_egg_fried"
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})
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-- raw chicken
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minetest.register_craftitem(":mobs:chicken_raw", {
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description = S("Raw Chicken"),
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inventory_image = "mobs_chicken_raw.png",
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on_use = minetest.item_eat(2),
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groups = {food_meat_raw = 1, food_chicken_raw = 1}
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})
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mobs.add_eatable("mobs:chicken_raw", 2)
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-- cooked chicken
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minetest.register_craftitem(":mobs:chicken_cooked", {
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description = S("Cooked Chicken"),
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inventory_image = "mobs_chicken_cooked.png",
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on_use = minetest.item_eat(6),
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groups = {food_meat = 1, food_chicken = 1}
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})
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mobs.add_eatable("mobs:chicken_cooked", 6)
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minetest.register_craft({
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type = "cooking",
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recipe = "mobs:chicken_raw",
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output = "mobs:chicken_cooked"
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})
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-- feather
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minetest.register_craftitem(":mobs:chicken_feather", {
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description = S("Feather"),
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inventory_image = "mobs_chicken_feather.png",
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groups = {flammable = 2, feather = 1}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mobs:chicken_feather",
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burntime = 1
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})
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