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mirror of https://codeberg.org/tenplus1/mobs_animal.git synced 2024-11-09 20:30:16 +01:00
mobs_animal/warthog.lua
2024-07-26 17:10:17 +01:00

131 lines
2.9 KiB
Lua

-- Translation support
local S = minetest.get_translator("mobs_animal")
-- Warthog originally by KrupnoPavel, B3D model by sirrobzeroone
mobs:register_mob("mobs_animal:pumba", {
stepheight = 0.6,
type = "animal",
passive = false,
attack_type = "dogfight",
group_attack = true,
owner_loyal = true,
attack_npcs = false,
reach = 2,
damage = 2,
hp_min = 5,
hp_max = 15,
armor = 200,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.95, 0.4},
visual = "mesh",
mesh = "mobs_pumba.b3d",
textures = {
{"mobs_pumba.png"}
},
makes_footstep_sound = true,
sounds = {
random = "mobs_pig",
attack = "mobs_pig_angry"
},
walk_velocity = 2,
run_velocity = 3,
jump = true,
jump_height = 6,
pushable = true,
follow = {"default:apple", "farming:potato"},
view_range = 10,
drops = {
{name = "mobs:pork_raw", chance = 1, min = 1, max = 3}
},
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 15,
stand_start = 25,
stand_end = 55,
walk_start = 70,
walk_end = 100,
punch_start = 70,
punch_end = 100,
die_start = 1, -- we dont have a specific death animation so we will
die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
die_speed = 1, -- have mob rotate when dying.
die_loop = false,
die_rotate = true
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
end
})
local spawn_on = {"default:dirt_with_grass"}
local spawn_by = {"group:grass"}
if minetest.get_mapgen_setting("mg_name") ~= "v6" then
spawn_on = {"default:dirt_with_dry_grass", "default:dry_dirt_with_dry_grass"}
spawn_by = {"group:dry_grass"}
end
if minetest.get_modpath("ethereal") then
spawn_on = {"ethereal:mushroom_dirt"}
spawn_by = {"flowers:mushroom_brown", "flowers:mushroom_red"}
end
if not mobs.custom_spawn_animal then
mobs:spawn({
name = "mobs_animal:pumba",
nodes = spawn_on,
neighbors = spawn_by,
min_light = 14,
interval = 60,
chance = 8000,
min_height = 0,
max_height = 200,
day_toggle = true
})
end
-- spawn egg
mobs:register_egg("mobs_animal:pumba", S("Warthog"), "mobs_pumba_inv.png")
mobs:alias_mob("mobs:pumba", "mobs_animal:pumba") -- compatibility
-- raw porkchop
minetest.register_craftitem(":mobs:pork_raw", {
description = S("Raw Porkchop"),
inventory_image = "mobs_pork_raw.png",
on_use = minetest.item_eat(4),
groups = {food_meat_raw = 1, food_pork_raw = 1}
})
mobs.add_eatable("mobs:pork_raw", 4)
-- cooked porkchop
minetest.register_craftitem(":mobs:pork_cooked", {
description = S("Cooked Porkchop"),
inventory_image = "mobs_pork_cooked.png",
on_use = minetest.item_eat(8),
groups = {food_meat = 1, food_pork = 1}
})
mobs.add_eatable("mobs:pork_cooked", 8)
minetest.register_craft({
type = "cooking",
output = "mobs:pork_cooked",
recipe = "mobs:pork_raw",
cooktime = 5
})