From 51d7677e651195a27347059f14c37552f050aafd Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Mon, 19 Jun 2023 16:58:47 +0100 Subject: [PATCH] add land_guard to spawn_example.lua file for custom spawns --- spawn_example.lua | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/spawn_example.lua b/spawn_example.lua index 7babd08..deb84fe 100644 --- a/spawn_example.lua +++ b/spawn_example.lua @@ -171,3 +171,17 @@ mobs:spawn({ min_height = 0, day_toggle = false, }) + +-- Land Guard + +mobs:spawn({ + name = "mobs_monster:land_guard", + nodes = { + "default:snow", "default:ice", "default:stone", + "default:dry_dirt_with_dry_grass", "ethereal:dry_dirt" + }, + max_light = 7, + chance = 25000, + min_height = 0, + active_object_count = 1, +})