From 7e7f87fa2c6b9dda2b1098dcc1f6cfe073cb3e5f Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Sun, 24 Aug 2025 12:14:56 +0100 Subject: [PATCH] add hit_object to dm arrow --- dungeon_master.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/dungeon_master.lua b/dungeon_master.lua index 1c1661b..05c60a6 100644 --- a/dungeon_master.lua +++ b/dungeon_master.lua @@ -172,6 +172,10 @@ mobs:register_arrow("mobs_monster:fireball", { }, nil) end, + hit_object = function(self, player) + mobs:explosion(self.object:get_pos(), 2, 1, 0) + end, + -- node hit hit_node = function(self, pos, node) mobs:boom(self, pos, 1)