diff --git a/lava_flan.lua b/lava_flan.lua index aa045c8..7d1921f 100644 --- a/lava_flan.lua +++ b/lava_flan.lua @@ -78,6 +78,39 @@ mobs:register_mob("mobs_monster:lava_flan", { }) end, glow = 10, + on_die = function(self, pos) + + local cod = self.cause_of_death or {} + local def = cod.node and minetest.registered_nodes[cod.node] + + if def and def.groups and def.groups.water then + + pos.y = pos.y + 1 + + minetest.add_particlespawner({ + amount = 40, + time = 0.25, + minpos = pos, + maxpos = pos, + minvel = {x = -2, y = 0, z = -2}, + maxvel = {x = 2, y = 2, z = 2}, + minacc = {x = 0, y = 0, z = 0}, + maxacc = {x = 0, y = 10, z = 0}, + minexptime = 0.1, + maxexptime = 1, + minsize = 3.0, + maxsize = 5.0, + texture = "tnt_smoke.png", + }) + + minetest.sound_play("fire_extinguish_flame", + {pos = pos, max_hear_distance = 12, gain = 1.5}, true) + + if math.random(4) == 1 then + minetest.add_entity(pos, "mobs_monster:obsidian_flan") + end + end + end, }) @@ -188,3 +221,129 @@ minetest.override_item("mobs:pick_lava", { description = toolranks.create_description("Lava Pickaxe", 0, 1), after_use = toolranks.new_afteruse}) end + + +-- obsidian flan + +mobs:register_mob("mobs_monster:obsidian_flan", { + type = "monster", + passive = false, + attack_type = "shoot", + shoot_interval = 0.5, + shoot_offset = 1.0, + arrow = "mobs_monster:obsidian_arrow", + reach = 2, + damage = 3, + hp_min = 10, + hp_max = 35, + armor = 20, + visual_size = {x = 0.6, y = 0.6}, + collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.8, 0.3}, + visual = "mesh", + mesh = "zmobs_lava_flan.x", + textures = { + {"mobs_obsidian_flan.png"}, + }, + blood_texture = "default_obsidian.png", + makes_footstep_sound = true, + sounds = { + random = "mobs_lavaflan", +-- war_cry = "mobs_lavaflan", + }, + walk_velocity = 0.1, + run_velocity = 0.5, + jump = false, + view_range = 10, + floats = 0, + drops = { + {name = "default:obsidian_shard", chance = 1, min = 1, max = 5}, + }, + water_damage = 0, + lava_damage = 0, + light_damage = 0, + animation = { + speed_normal = 15, + speed_run = 15, + stand_start = 0, + stand_end = 8, + walk_start = 10, + walk_end = 18, + run_start = 20, + run_end = 28, + punch_start = 20, + punch_end = 28, + } +}) + +mobs:register_egg("mobs_monster:obsidian_flan", S("Obsidian Flan"), + "default_obsidian.png", 1) + + +local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false + +-- mese arrow (weapon) +mobs:register_arrow("mobs_monster:obsidian_arrow", { + visual = "sprite", +-- visual = "wielditem", + visual_size = {x = 0.5, y = 0.5}, + textures = {"default_obsidian_shard.png"}, + velocity = 6, +-- rotate = 180, + + hit_player = function(self, player) + player:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = 8}, + }, nil) + end, + + hit_mob = function(self, player) + player:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = 8}, + }, nil) + end, + + hit_node = function(self, pos, node) + + if mobs_griefing == false or minetest.is_protected(pos, "") then + return + end + + local texture = "default_dirt.png" --fallback texture + + local radius = 1 + local def = minetest.registered_nodes[node] + if def then + node = { name = node } + end + if def and def.tiles and def.tiles[1] then + texture = def.tiles[1] + end + + if def.groups and def.groups.level == 2 then + return + end + + minetest.add_particlespawner({ + amount = 32, + time = 0.1, + minpos = vector.subtract(pos, radius / 2), + maxpos = vector.add(pos, radius / 2), + minvel = {x = -3, y = 0, z = -3}, + maxvel = {x = 3, y = 5, z = 3}, + minacc = {x = 0, y = -10, z = 0}, + maxacc = {x = 0, y = -10, z = 0}, + minexptime = 0.8, + maxexptime = 2.0, + minsize = radius * 0.33, + maxsize = radius, + texture = texture, + -- ^ only as fallback for clients without support for `node` parameter + node = node, + collisiondetection = true, + }) + + minetest.set_node(pos, {name = "air"}) + end +}) diff --git a/readme.md b/readme.md index 8a02c17..800079c 100644 --- a/readme.md +++ b/readme.md @@ -11,7 +11,7 @@ Dungeon Master Lava Flan -- Cute as they may look lava flan wallow in their namesake (no, not flans) and get curious about players who wander by, forgetting that they can burn you and cause damage. They have a 1 in 5 chance of dropping lava orb when killed. +- Cute as they may look lava flan wallow in their namesake (no, not flans) and get curious about players who wander by, forgetting that they can burn you and cause damage. They have a 1 in 5 chance of dropping lava orb when killed, but if they die in water then pray they dont solidify into an obsidian flan that shoots shards and destroys all around them. Mese Monster diff --git a/textures/mobs_obsidian_flan.png b/textures/mobs_obsidian_flan.png new file mode 100644 index 0000000..e2f3b43 Binary files /dev/null and b/textures/mobs_obsidian_flan.png differ