From d8b5b15c82f4cf9948d2977fdeb07d16d6c8d7fe Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Sat, 21 Jan 2017 19:20:25 +0000 Subject: [PATCH] updated mese monster example settings --- mese_monster.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/mese_monster.lua b/mese_monster.lua index db5e894..fe5d5f5 100644 --- a/mese_monster.lua +++ b/mese_monster.lua @@ -71,9 +71,12 @@ mobs:alias_mob("mobs:mese_monster", "mobs_monster:mese_monster") -- mese arrow (weapon) mobs:register_arrow("mobs_monster:mese_arrow", { visual = "sprite", +-- visual = "wielditem", visual_size = {x = 0.5, y = 0.5}, textures = {"default_mese_crystal_fragment.png"}, + --textures = {"default:mese_crystal_fragment"}, velocity = 6, +-- rotate = 180, hit_player = function(self, player) player:punch(self.object, 1.0, {