diff --git a/api.lua b/api.lua index 8917418..6f6a7ff 100644 --- a/api.lua +++ b/api.lua @@ -2473,7 +2473,7 @@ function mobs:register_arrow(name, def) switch = 0, arrow = true, - on_step = function(self, dtime) + on_step = def.on_step or function(self, dtime) self.timer = self.timer + 1 diff --git a/api.txt b/api.txt index 95bb397..93c4500 100644 --- a/api.txt +++ b/api.txt @@ -170,6 +170,7 @@ This function registers a arrow for mobs with the attack type shoot. the parameters are (self, pos, node) 'tail' when set to 1 adds a trail or tail to mob arrows 'tail_texture' texture string used for above effect + 'on_step' is a custom function when arrow is active, nil for default. mobs:register_egg(name, description, background, addegg)