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if max_light_damage is 16 then use natural light value to damage mob

This commit is contained in:
tenplus1
2023-05-14 10:44:12 +01:00
parent 9c72f0559d
commit 14a3dc83e5
2 changed files with 5 additions and 5 deletions

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@ -90,7 +90,7 @@ functions needed for the mob to work properly which contains the following:
level is between the min and max values below
'light_damage_min' minimum light value when mob is affected (default: 14)
'light_damage_max' maximum light value when mob is affected (default: 15)
When both set to 15, only kill mob with natural light.
When set to 16 then only natural light will kill mob.
'suffocation' when > 0 mobs will suffocate inside solid blocks and will be
hurt by the value given every second (0 to disable).
'floats' when set to 1 mob will float in water, 0 has them sink.