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simplified breeding function, added some settings

This commit is contained in:
TenPlus1
2020-12-05 12:06:34 +00:00
parent 4a6518eeba
commit 1dfd7e1af1
3 changed files with 47 additions and 23 deletions

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@ -329,6 +329,14 @@ for each mob.
'self.order' set to "follow" or "stand" so that npc will follow owner
or stand it's ground
'self.nametag' contains the name of the mob which it can show above
'self.state' Current mob state.
"stand": no movement (except turning around)
"walk": walk or move around aimlessly
"attack": chase and attack enemy
"runaway": flee from target
"flop": bounce around aimlessly
(for swimming mobs that have stranded)
"die": during death
Adding Mobs in World