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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2025-06-28 14:36:03 +02:00

simplified breeding function, added some settings

This commit is contained in:
TenPlus1
2020-12-05 12:06:34 +00:00
parent 4a6518eeba
commit 1dfd7e1af1
3 changed files with 47 additions and 23 deletions

View File

@ -23,6 +23,7 @@ Lucky Blocks: 9
Changelog:
- 1.54 - Simplified animal breeding function, added editable settings (thanks Wuzzy), Child mobs now take 20 mins to grow up, reverted to simple mob spawning with setting to use area checks.
- 1.53 - Added 'on_map_load' settings to mobs:spawn so that mobs will only spawn when new areas of map are loaded.
- 1.52 - Added 'mob_active_limit' in settings to set number of mobs in game,
(default is 0 for unlimited), removed {immortal} from mob armor, fluid viscocity slows mobs