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Update do_jump function, tidied code
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7
api.txt
7
api.txt
@ -1,5 +1,5 @@
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MOB API (7th March 2017)
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MOB API (10th March 2017)
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The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
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@ -42,14 +42,13 @@ This functions registers a new mob as a Minetest entity.
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'makes_footstep_sound' same is in minetest.register_entity()
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'follow' item when held will cause mob to follow player, can be single string "default:apple" or table {"default:apple", "default:diamond"}
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'view_range' the range in that the monster will see the playerand follow him
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'walk_chance' chance of mob walking around
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'jump_chance' chance of mob jumping around, set above to 0 for jumping mob only
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'walk_chance' chance of mob walking around, set above to 0 for jumping mob only
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'walk_velocity' the velocity when the monster is walking around
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'run_velocity' the velocity when the monster is attacking a player
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'runaway' when true mob will turn and run away when punched
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'stepheight' minimum node height mob can walk onto without jumping (default: 0.6)
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'jump' can mob jump, true or false
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'jump_height' height mob can jump, default is 6
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'jump_height' height mob can jump, default is 6 (0 to disable jump)
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'fly' can mob fly, true or false (used for swimming mobs also)
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'fly_in' node name that mob flys inside, e.g "air", "default:water_source" for fish
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'damage' the damage per second
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