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Updated replace function with new tables
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9
api.txt
9
api.txt
@ -1,5 +1,5 @@
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MOB API (6th March 2017)
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MOB API (7th March 2017)
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The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
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@ -102,11 +102,18 @@ This functions registers a new mob as a Minetest entity.
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'jump' sound when jumping
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'explode' sound when exploding
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'distance' maximum distance sounds are heard from (default is 10)
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Mobs can look for specific nodes as they walk and replace them to mimic eating
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'replace_what' group if items to replace e.g. {"farming:wheat_8", "farming:carrot_8"}
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'replace_with' replace with what e.g. "air" or in chickens case "mobs:egg"
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'replace_rate' how random should the replace rate be (typically 10)
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'replace_offset' +/- value to check specific node to replace
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The 'replace_what' has been updated to use tables for what, with and y_offset e.g.
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replace_what = { {"group:grass", "air", 0}, {"default:dirt_with_grass", "default:dirt", -1} }
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Mob animation comes in three parts, start_frame, end_frame and frame_speed which
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can be added to the mob definition under pre-defined mob animation names like:
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