From 233cd431a8f05c912106258567969a467eec3d3d Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Sat, 16 May 2020 11:14:28 +0100 Subject: [PATCH] update readme --- readme.MD | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/readme.MD b/readme.MD index 6a85f50..12869c4 100644 --- a/readme.MD +++ b/readme.MD @@ -24,7 +24,7 @@ Lucky Blocks: 9 Changelog: - 1.52 - Added 'mob_active_limit' in settings to set number of mobs in game -(default is 0 for unlimited) +(default is 0 for unlimited), removed {immortal} from mob armor - 1.51 - Added some node checks for dangerous nodes, jumping and falling tweaks, spawn area check (thx for idea wuzzy), re-enabled mob suffocation, add 'mob_nospawn_range' setting - 1.50 - Added new line_of_sight function that uses raycasting if mt5.0 is found, (thanks Astrobe), dont spawn mobs if world anchor nearby (technic or simple_anchor mods), chinese local added - 1.49- Added mobs:force_capture(self, player) function, api functions now use metatables thanks to bell07