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remove_far_mobs now defaults to true

This commit is contained in:
TenPlus1
2018-05-23 08:41:10 +01:00
parent 60eb37b3af
commit 23f0571dee
2 changed files with 4 additions and 4 deletions

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@ -563,8 +563,8 @@ External Settings for "minetest.conf"
is false)
'mobs_spawn_protected' if set to false then mobs will not spawn in protected
areas (default is true)
'remove_far_mobs' if true then mobs that are outside players visual
range will be removed (default is false)
'remove_far_mobs' if true then untamed mobs that are outside players
visual range will be removed (default is true)
'mobname' can change specific mob chance rate (0 to disable) and
spawn number e.g. mobs_animal:cow = 1000,5
'mob_difficulty' sets difficulty level (health and hit damage