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add min_y and max_y to spawning abm/lbm's
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api.lua
2
api.lua
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@ -3924,6 +3924,7 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, inter
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label = name .. " spawning",
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nodenames = nodes,
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run_at_every_load = false,
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min_y = min_height, max_y = max_height,
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action = function(pos, node)
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spawn_action(pos, node)
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@ -3937,6 +3938,7 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, inter
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interval = interval,
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chance = max(1, (chance * mob_chance_multiplier)),
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catch_up = false,
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min_y = min_height, max_y = max_height,
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action = function(pos, node, active_object_count, active_object_count_wider)
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spawn_action(pos, node, active_object_count, active_object_count_wider)
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