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dont spawn mobs if world anchor found nearby

This commit is contained in:
TenPlus1
2019-06-30 12:47:28 +01:00
parent 1a85cf7e2c
commit 26cc611ad4
2 changed files with 12 additions and 1 deletions

View File

@ -23,7 +23,7 @@ Lucky Blocks: 9
Changelog:
- 1.50 - Added new line_of_sight function that uses raycasting if mt5.0 is found (thanks Astrobe)
- 1.50 - Added new line_of_sight function that uses raycasting if mt5.0 is found (thanks Astrobe), dont spawn mobs if world anchor nearby (technic or simple_anchor mods)
- 1.49- Added mobs:force_capture(self, player) function, api functions now use metatables thanks to bell07
- 1.48- Add mobs:set_velocity(self, velocity) global function
- 1.47- Mob damage changes, min and max light level for damage added, ignition sources checked for lava damage