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have separate get_nodes function for nodes around mob, update api.txt
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6
api.txt
6
api.txt
@ -379,6 +379,12 @@ for each mob.
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"flop": bounce around aimlessly
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(for swimming mobs that have stranded)
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"die": during death
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'self.standing_on' Node name mob is standing on.
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'self.standing_in' Node name mob is standing inside.
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'self.looking_at' Node name in front of mob.
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'self.looking_above'Node name in front/above mob.
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'self.facing_fence' True if mob facing node containing "wall", "fence", "gate"
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in it's name.
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Adding Mobs in World
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