From 2bcd528e22ac9bd9bf9574f0da6cbefade1b7b76 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Thu, 19 Jan 2017 15:07:51 +0000 Subject: [PATCH] updated api.txt --- api.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/api.txt b/api.txt index 139aa9e..a2989b6 100644 --- a/api.txt +++ b/api.txt @@ -301,6 +301,7 @@ Certain variables need to be set before using the above functions: 'self.terrain_type' integer containing terrain mob can walk on (1 = water, 2 or 3 = land) 'self.driver_attach_at' position offset for attaching player to mob 'self.driver_eye_offset' position offset for attached player view + 'self.driver_scale' sets driver scale for mobs larger than {x=1, y=1} Here is an example mob to show how the above functions work: @@ -357,6 +358,7 @@ mobs:register_mob("mob_horse:horse", { self.terrain_type = 3 self.driver_attach_at = {x = 0, y = 20, z = -2} self.driver_eye_offset = {x = 0, y = 3, z = 0} + self.driver_scale = {x = 1, y = 1} end -- if driver present allow control of horse