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fix fear_height defaults
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parent
0d6b794fa0
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8
api.lua
8
api.lua
@ -18,7 +18,7 @@ end
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-- global table
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mobs = {
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mod = "redo", version = "20250516",
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mod = "redo", version = "20250517",
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spawning_mobs = {}, translate = S,
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node_snow = has(core.registered_aliases["mapgen_snow"])
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or has("mcl_core:snow") or has("default:snow") or "air",
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@ -162,7 +162,7 @@ mobs.mob_class = {
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reach = 3,
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docile_by_day = false,
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time_of_day = 0.5,
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fear_height = 2,
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-- fear_height = 0,
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runaway_timer = 0,
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immune_to = {},
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explosion_timer = 3,
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@ -3288,7 +3288,7 @@ function mobs:register_mob(name, def)
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texture_mods = def.texture_mods or "",
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child_texture = def.child_texture,
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docile_by_day = def.docile_by_day,
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fear_height = def.fear_height,
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fear_height = def.fear_height or def.fly and 0 or 2,
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runaway = def.runaway,
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pathfinding = def.pathfinding,
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immune_to = def.immune_to,
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@ -3343,7 +3343,7 @@ function mobs:register_mob(name, def)
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}, mob_class_meta))
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local self = core.registered_entities[name]
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local self = core.registered_entities[name] ; print("--- FH", self.fear_height)
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mobs.compatibility_check(self) -- older setting check for compatibility
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end
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