From 33beec64dca9842e9bed7b2ee8652bcb3c248ba4 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Thu, 27 Oct 2022 16:57:53 +0100 Subject: [PATCH] fix peaceful player check --- api.lua | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/api.lua b/api.lua index cb6ab08..3ae6fd3 100644 --- a/api.lua +++ b/api.lua @@ -27,7 +27,7 @@ local use_cmi = minetest.global_exists("cmi") mobs = { mod = "redo", - version = "20221021", + version = "20221027", intllib = S, invis = minetest.global_exists("invisibility") and invisibility or {} } @@ -1895,14 +1895,17 @@ end -- peaceful player privilege support local function is_peaceful_player(player) + -- main setting enabled if peaceful_player_enabled then + return true + end - local player_name = player:get_player_name() + local player_name = player:get_player_name() - if player_name - and minetest.check_player_privs(player_name, "peaceful_player") then - return true - end + -- player priv enabled + if player_name + and minetest.check_player_privs(player_name, "peaceful_player") then + return true end return false