From 36cf0693fe4fbcbad9a93aa2120f0dc7a225b887 Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Sun, 5 Mar 2017 09:39:47 +0000 Subject: [PATCH] revert damage_per_second check (for now) --- api.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/api.lua b/api.lua index 4403b76..38efd6c 100644 --- a/api.lua +++ b/api.lua @@ -1,5 +1,5 @@ --- Mobs Api (2nd March 2017) +-- Mobs Api (5th March 2017) mobs = {} mobs.mod = "redo" @@ -630,13 +630,13 @@ do_env_damage = function(self) effect(pos, 5, "fire_basic_flame.png", nil, nil, 1, nil) -- damage_per_second node check - elseif minetest.registered_nodes[self.standing_in].damage_per_second ~= 0 then +-- elseif minetest.registered_nodes[self.standing_in].damage_per_second ~= 0 then - local dps = minetest.registered_nodes[self.standing_in].damage_per_second +-- local dps = minetest.registered_nodes[self.standing_in].damage_per_second - self.health = self.health - dps +-- self.health = self.health - dps - effect(pos, 5, "tnt_smoke.png") +-- effect(pos, 5, "tnt_smoke.png") end end