mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2025-01-12 02:40:21 +01:00
split remainder on_step into single function
This commit is contained in:
parent
58c757772f
commit
3e05bc7ec0
178
api.lua
178
api.lua
@ -1965,93 +1965,7 @@ local mob_activate = function(self, staticdata, dtime_s, def)
|
||||
update_tag(self)
|
||||
end
|
||||
|
||||
mobs.spawning_mobs = {}
|
||||
|
||||
-- register mob function
|
||||
function mobs:register_mob(name, def)
|
||||
|
||||
mobs.spawning_mobs[name] = true
|
||||
|
||||
minetest.register_entity(name, {
|
||||
|
||||
stepheight = def.stepheight or 0.6,
|
||||
name = name,
|
||||
type = def.type,
|
||||
attack_type = def.attack_type,
|
||||
fly = def.fly,
|
||||
fly_in = def.fly_in or "air",
|
||||
owner = def.owner or "",
|
||||
order = def.order or "",
|
||||
on_die = def.on_die,
|
||||
do_custom = def.do_custom,
|
||||
jump_height = def.jump_height or 6,
|
||||
jump_chance = def.jump_chance or 0,
|
||||
drawtype = def.drawtype, -- DEPRECATED, use rotate instead
|
||||
rotate = math.rad(def.rotate or 0), -- 0=front, 90=side, 180=back, 270=side2
|
||||
lifetimer = def.lifetimer or 180, -- 3 minutes
|
||||
hp_min = def.hp_min or 5,
|
||||
hp_max = def.hp_max or 10,
|
||||
physical = true,
|
||||
collisionbox = def.collisionbox,
|
||||
visual = def.visual,
|
||||
visual_size = def.visual_size or {x = 1, y = 1},
|
||||
mesh = def.mesh,
|
||||
makes_footstep_sound = def.makes_footstep_sound or false,
|
||||
view_range = def.view_range or 5,
|
||||
walk_velocity = def.walk_velocity or 1,
|
||||
run_velocity = def.run_velocity or 2,
|
||||
damage = def.damage or 0,
|
||||
light_damage = def.light_damage or 0,
|
||||
water_damage = def.water_damage or 0,
|
||||
lava_damage = def.lava_damage or 0,
|
||||
fall_damage = def.fall_damage or 1,
|
||||
fall_speed = def.fall_speed or -10, -- must be lower than -2 (default: -10)
|
||||
drops = def.drops or {},
|
||||
armor = def.armor,
|
||||
on_rightclick = def.on_rightclick,
|
||||
arrow = def.arrow,
|
||||
shoot_interval = def.shoot_interval,
|
||||
sounds = def.sounds or {},
|
||||
animation = def.animation,
|
||||
follow = def.follow,
|
||||
jump = def.jump or true,
|
||||
walk_chance = def.walk_chance or 50,
|
||||
attacks_monsters = def.attacks_monsters or false,
|
||||
group_attack = def.group_attack or false,
|
||||
--fov = def.fov or 120,
|
||||
passive = def.passive or false,
|
||||
recovery_time = def.recovery_time or 0.5,
|
||||
knock_back = def.knock_back or 3,
|
||||
blood_amount = def.blood_amount or 5,
|
||||
blood_texture = def.blood_texture or "mobs_blood.png",
|
||||
shoot_offset = def.shoot_offset or 0,
|
||||
floats = def.floats or 1, -- floats in water by default
|
||||
replace_rate = def.replace_rate,
|
||||
replace_what = def.replace_what,
|
||||
replace_with = def.replace_with,
|
||||
replace_offset = def.replace_offset or 0,
|
||||
timer = 0,
|
||||
env_damage_timer = 0, -- only used when state = "attack"
|
||||
tamed = false,
|
||||
pause_timer = 0,
|
||||
horny = false,
|
||||
hornytimer = 0,
|
||||
child = false,
|
||||
gotten = false,
|
||||
health = 0,
|
||||
reach = def.reach or 3,
|
||||
htimer = 0,
|
||||
child_texture = def.child_texture,
|
||||
docile_by_day = def.docile_by_day or false,
|
||||
time_of_day = 0.5,
|
||||
fear_height = def.fear_height or 0,
|
||||
runaway = def.runaway,
|
||||
runaway_timer = 0,
|
||||
pathfinding = def.pathfinding,
|
||||
immune_to = def.immune_to or {},
|
||||
explosion_radius = def.explosion_radius,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
local mob_step = function(self, dtime)
|
||||
|
||||
local pos = self.object:getpos()
|
||||
local yaw = self.object:getyaw() or 0
|
||||
@ -2159,7 +2073,95 @@ minetest.register_entity(name, {
|
||||
|
||||
do_states(self, dtime)
|
||||
|
||||
end,
|
||||
end
|
||||
|
||||
mobs.spawning_mobs = {}
|
||||
|
||||
-- register mob function
|
||||
function mobs:register_mob(name, def)
|
||||
|
||||
mobs.spawning_mobs[name] = true
|
||||
|
||||
minetest.register_entity(name, {
|
||||
|
||||
stepheight = def.stepheight or 0.6,
|
||||
name = name,
|
||||
type = def.type,
|
||||
attack_type = def.attack_type,
|
||||
fly = def.fly,
|
||||
fly_in = def.fly_in or "air",
|
||||
owner = def.owner or "",
|
||||
order = def.order or "",
|
||||
on_die = def.on_die,
|
||||
do_custom = def.do_custom,
|
||||
jump_height = def.jump_height or 6,
|
||||
jump_chance = def.jump_chance or 0,
|
||||
drawtype = def.drawtype, -- DEPRECATED, use rotate instead
|
||||
rotate = math.rad(def.rotate or 0), -- 0=front, 90=side, 180=back, 270=side2
|
||||
lifetimer = def.lifetimer or 180, -- 3 minutes
|
||||
hp_min = def.hp_min or 5,
|
||||
hp_max = def.hp_max or 10,
|
||||
physical = true,
|
||||
collisionbox = def.collisionbox,
|
||||
visual = def.visual,
|
||||
visual_size = def.visual_size or {x = 1, y = 1},
|
||||
mesh = def.mesh,
|
||||
makes_footstep_sound = def.makes_footstep_sound or false,
|
||||
view_range = def.view_range or 5,
|
||||
walk_velocity = def.walk_velocity or 1,
|
||||
run_velocity = def.run_velocity or 2,
|
||||
damage = def.damage or 0,
|
||||
light_damage = def.light_damage or 0,
|
||||
water_damage = def.water_damage or 0,
|
||||
lava_damage = def.lava_damage or 0,
|
||||
fall_damage = def.fall_damage or 1,
|
||||
fall_speed = def.fall_speed or -10, -- must be lower than -2 (default: -10)
|
||||
drops = def.drops or {},
|
||||
armor = def.armor,
|
||||
on_rightclick = def.on_rightclick,
|
||||
arrow = def.arrow,
|
||||
shoot_interval = def.shoot_interval,
|
||||
sounds = def.sounds or {},
|
||||
animation = def.animation,
|
||||
follow = def.follow,
|
||||
jump = def.jump or true,
|
||||
walk_chance = def.walk_chance or 50,
|
||||
attacks_monsters = def.attacks_monsters or false,
|
||||
group_attack = def.group_attack or false,
|
||||
--fov = def.fov or 120,
|
||||
passive = def.passive or false,
|
||||
recovery_time = def.recovery_time or 0.5,
|
||||
knock_back = def.knock_back or 3,
|
||||
blood_amount = def.blood_amount or 5,
|
||||
blood_texture = def.blood_texture or "mobs_blood.png",
|
||||
shoot_offset = def.shoot_offset or 0,
|
||||
floats = def.floats or 1, -- floats in water by default
|
||||
replace_rate = def.replace_rate,
|
||||
replace_what = def.replace_what,
|
||||
replace_with = def.replace_with,
|
||||
replace_offset = def.replace_offset or 0,
|
||||
timer = 0,
|
||||
env_damage_timer = 0, -- only used when state = "attack"
|
||||
tamed = false,
|
||||
pause_timer = 0,
|
||||
horny = false,
|
||||
hornytimer = 0,
|
||||
child = false,
|
||||
gotten = false,
|
||||
health = 0,
|
||||
reach = def.reach or 3,
|
||||
htimer = 0,
|
||||
child_texture = def.child_texture,
|
||||
docile_by_day = def.docile_by_day or false,
|
||||
time_of_day = 0.5,
|
||||
fear_height = def.fear_height or 0,
|
||||
runaway = def.runaway,
|
||||
runaway_timer = 0,
|
||||
pathfinding = def.pathfinding,
|
||||
immune_to = def.immune_to or {},
|
||||
explosion_radius = def.explosion_radius,
|
||||
|
||||
on_step = mob_step,
|
||||
|
||||
on_punch = mob_punch,
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user