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add support for visual_harm_1ndicators mod (thx Mantar)
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13
api.lua
13
api.lua
@ -8,10 +8,13 @@ local use_cmi = minetest.global_exists("cmi")
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-- MineClone2 check
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local use_mc2 = minetest.get_modpath("mcl_core")
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-- Visual Harm 1ndicator check
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local use_vh1 = minetest.get_modpath("visual_harm_1ndicators")
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-- Global
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mobs = {
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mod = "redo",
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version = "20231116",
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version = "20231120",
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translate = S,
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invis = minetest.global_exists("invisibility") and invisibility or {},
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node_snow = minetest.registered_aliases["mapgen_snow"]
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@ -827,6 +830,10 @@ function mob_class:check_for_death(cmi_cause)
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self.old_health = self.health
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if use_vh1 then
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VH1.update_bar(self.object, self.health)
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end
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-- still got some health? play hurt sound
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if self.health > 0 then
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@ -2837,6 +2844,10 @@ function mob_class:on_punch(hitter, tflp, tool_capabilities, dir, damage)
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self.health = self.health - floor(damage)
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if use_vh1 then
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VH1.update_bar(self.object, self.health)
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end
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return true
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end
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2
mod.conf
2
mod.conf
@ -1,4 +1,4 @@
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name = mobs
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description = Adds a mob api for mods to add animals or monsters etc.
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optional_depends = default, tnt, invisibility, lucky_block, cmi, toolranks, pathfinder, player_api, mtobjid
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optional_depends = default, tnt, invisibility, lucky_block, cmi, toolranks, pathfinder, player_api, mtobjid, visual_harm_1ndicators
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min_minetest_version = 5.0
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@ -24,6 +24,14 @@ https://forum.minetest.net/viewtopic.php?f=11&t=9917
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## Changelog
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### Version 1.61
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* Fixed mob damage when riding mobs
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* Added entity:is_inside(itemtable) function (thx cora)
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* Added self.attack_patience value so mobs stop attacking unseen players
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* Added self.homing so that arrows follow player when visible
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* Added support for Visual Harm 1ndicators mod to show health bars
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### Version 1.60
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* Move mob and arrow entities to use initial_properties
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