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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2024-12-25 02:00:21 +01:00

added mobs:force_capture() function, api now uses metatables thanks to bell07

This commit is contained in:
TenPlus1 2018-12-20 11:14:10 +00:00
parent aeb802ad40
commit 487e037cc9
3 changed files with 337 additions and 250 deletions

581
api.lua

File diff suppressed because it is too large Load Diff

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@ -455,6 +455,11 @@ replace with another item entirely.
'replacewith' once captured replace mob with this item instead (overrides
new mob eggs with saved information)
mobs:force_capture(self, clicker)
Same as above but does no checks, it simply captures any and all mobs and places
inside a spawn egg containing all of the mob information.
Feeding and Taming/Breeding
---------------------------

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@ -23,6 +23,7 @@ Lucky Blocks: 9
Changelog:
- 1.49- Added mobs:force_capture(self, player) function, api functions now use metatables thanks to bell07
- 1.48- Add mobs:set_velocity(self, velocity) global function
- 1.47- Mob damage changes, min and max light level for damage added, ignition sources checked for lava damage
- 1.46- Mobs only drop rare items when killed by player (drops.min = 0 makes them rare), code tweak, pathfinding no longer sees through walkable nodes