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arrow entity check, glow and expire added to arrows

This commit is contained in:
TenPlus1
2017-01-20 09:32:51 +00:00
parent 6eb6e458af
commit 52a2355954
3 changed files with 24 additions and 3295 deletions

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@ -194,6 +194,8 @@ This function registers a arrow for mobs with the attack type shoot.
'tail' when set to 1 adds a trail or tail to mob arrows
'tail_texture' texture string used for above effect
'tail_size' has size for above texture (defaults to between 5 and 10)
'expire' contains float value for how long tail appears for (defaults to 0.25)
'glow' has value for how brightly tail glows 1 to 10 (default is 0, no glow)
'on_step' is a custom function when arrow is active, nil for default.